Premium Plan
Premium is for a server that already has several groups on it or a heavy pack that uses every core, not for one that still has to grow. The memory holds a kitchen-sink pack with room to spare, and eight cores keep redstone and entities apart instead of queueing everything behind one of them.

- 8 vCPU
- 24 GB RAM
- 400 GB SSD
| Term | Price per month | Setup fee |
|---|---|---|
| 24 months | €23.99 | None |
| 12 months | €26.99 | None |
| 6 months | €28.49 | None |
| Monthly | €29.99 | €2.99 once |
Room to run more than one thing
Premium is 24 GB of memory with 8 vCPU and 200 GB NVMe. At this size the question stops being whether your pack fits and starts being how many things you want running at once: a survival world, a creative world, a minigame lobby, and the proxy in front of them.
That is where the core count earns its keep. Two servers on one machine do not share a tick loop, so cores are what keeps one of them from stealing the evening from the other.
Modded and public at the same time
A heavy modpack with fifty people on it is a different animal from the same pack with five. Chunk loading, entity counts and machine ticks all multiply, and 24 GB is the first size where that is comfortable rather than tight.
The disk grows with it: 200 GB NVMe carries a modded world with multiple dimensions and a backup history without you having to think about pruning.
The price and the two neighbours
Premium costs EUR 29.99 per month, EUR 23.99 on a twenty-four month term. Below it Standard at 12 GB is the honest choice for one heavy pack; above it Ultimate at 48 GB is where a network stops being a plan and becomes a project.
Dividing one machine between servers
On 24 GB people usually run more than one thing, and the split is a decision rather than a detail. A common shape is a lobby on two gigabytes, a survival world on twelve, a creative world on six, and the rest left free so the operating system and the backups have somewhere to breathe.
Leave that headroom. A machine that has divided every last gigabyte between servers has nothing left when one of them briefly needs more, and that is when things fall over.
When splitting worlds is worth it
Splitting is not about capacity, it is about blast radius. A minigame that crashes should not restart the world people are building in, and a modded instance that needs a restart should not interrupt the shop.
The cost of splitting is a proxy in front and a bit of configuration once. After that each world has its own memory, its own restart schedule and its own log.
Going public: staff, permissions and rules
Somewhere on this size a server stops being yours and becomes everyone's. That is a permissions decision before it is a hosting one: who can ban, who can reach the console, and who can install a plugin at two in the morning.
Our panel has separate access for that, so a moderator does not need the keys to the file manager to do their job.
Restarts you plan instead of restarts that happen
A scheduled nightly restart is the cheapest performance fix there is on a busy server: memory that leaked during the day comes back, and the world saves cleanly instead of during a crash.
Announce it in game and in Discord. On 24 GB a restart takes a minute, and a minute that people know about costs nothing while a minute that surprises them costs players.
A worked example of dividing 24 GB
Say a lobby, a survival world, a modded world and room to breathe. Two gigabytes for the lobby, eight for survival, ten for the modded instance, and the rest left alone for backups and the operating system. That is 24 GB spent on purpose rather than filled until something falls over.
Write the division down somewhere the whole staff team can see. Most network problems on this size start with somebody quietly giving one instance more than it was meant to have.
Questions people ask at this size
Do I need a proxy? Only when you want players to move between worlds without disconnecting. Does each server need its own plugins? Most do, and permissions are the one you want to share.
Can support help me split a single world into several servers? Yes, and it is worth planning a quiet evening for it rather than doing it on a Saturday.
Two packs, one machine
A shape we see a lot on 24 GB: the community's main pack, plus last year's pack kept alive because people still visit their old bases. The second one is idle most of the week, which is exactly what spare memory is for.
Idle is not free, though. A pack with machines running keeps ticking whether anybody is logged in or not, so an archive instance is worth stopping between weekends rather than leaving it running out of sentiment.
The same step on the other editions
Town at 12 GB is the Bedrock plan on this rung. Networks that live mostly on consoles rarely need the Java sizes, and this is where that difference shows up in money.
The crossplay plan of this size is the one to take when the community is genuinely split, because both halves then share one world, one economy and one set of plugins.
How to tell whether Premium is enough
The test on this size is not one number but a habit: after a busy evening, is there memory left over on every instance at once? If one of them regularly eats into the reserve, the division is wrong before the plan is.
Fix the division first. It is free, and it is right more often than an upgrade.
A week on this plan
Monday nobody is online and a backup verifies itself. Wednesday a moderator restarts an instance after a plugin update. Friday the survival world doubles its player count for four hours. Sunday the modded instance runs a chunk pre-generation while the lobby stays open.
That is what 24 GB buys: none of those four things has to wait for one of the others.
What to do in the first week on Premium
Decide the memory split, write it down, and start the modded instance last so you can see what the others really use. Turn on a nightly restart. Give one moderator panel access and see whether that is enough before handing out more.
None of that is urgent on day one and all of it is annoying to retrofit in month three, which is why it belongs in the first week rather than in the first crisis.
Why people move up to Premium
Almost nobody buys 24 GB first. It is the plan people arrive at after a second world became permanent, after a modpack update doubled its own appetite, or after a season launch showed everyone what the old plan did at its ceiling.
That is worth saying out loud, because it means the honest advice for most first-time buyers is a smaller plan and an upgrade later, and the upgrade genuinely is painless here.
How it compares
Premium has 12 GB more memory than Standard, for €10.40 more a month on the twenty-four month term. If this gets tight, Ultimate is the next step up: 24 GB more for €16.00 more a month.
What runs comfortably on it
Everything below stays inside the 24 GB Premium gives you, according to the same RAM guide we send people to before they order: RAM guide.
| What you run | Memory the guide lists |
|---|---|
| Vanilla 1-5 players | 2-4 GB |
| Vanilla 10-20 players | 4-8 GB |
| Light modpack (50 mods) | 4-6 GB |
| Medium modpack (100-200 mods) | 6-8 GB |
| Heavy modpack (300+ mods) | 8-12 GB |
| Large community (50+ players) | 16+ GB |
Our RAM guide names the Premium plan as the cheapest one that clears this workload: large community (50+ players).
Where you can run it
Two servers on one machine share one location, so choose it for the busiest of them at checkout: 9 locations across the US, the UK, the EU, and Asia-Pacific are included, and the Germany (EU) region costs nothing on top of the plan price. This plan is also available on 18 extra regions in the wider network behind Astroworld, next to the regions we run on our own hardware.
Other plans
Compare the full lineup
Mini4 GBfrom €6.99 a month on a twenty-four month term
Starter8 GBfrom €8.79 a month on a twenty-four month term
Standard12 GBfrom €13.59 a month on a twenty-four month term
Premium24 GBfrom €23.99 a month on a twenty-four month term
Ultimate48 GBfrom €39.99 a month on a twenty-four month term
Enterprise64 GBfrom €67.99 a month on a twenty-four month term
Dedicated96 GBfrom €87.99 a month on a twenty-four month termSee all plansAnswer four questions and we'll pick one for you
Every spec and every price on this page is read from our own price list when the page is built, the same list the checkout charges from.