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Premium Performance Plan

Premium Performance is where the line starts to pay for itself rather than fix a complaint. Twenty-four gigabytes and eight cores is already enough for a heavy pack; putting it on faster cores means the pack keeps twenty ticks a second while the machines run, the mobs spawn and three people terraform at the same time. It is the size most kitchen-sink packs are actually happy on.

A block of gold, the icon of the Premium Minecraft server plan
  • 8 vCPU
  • 24 GB RAM
  • 200 GB NVMe
  • AMD EPYC
  • 1 Gbit/s Port
What the Premium Performance plan costs on each billing term.
TermPrice per monthSetup fee
24 months€47.09None
12 months€50.09None
6 months€51.59None
Monthly€53.09€2.99 once

Order the Premium Performance plan

Packs that keep working while nobody is watching

Premium Performance is 24 GB and 8 vCPU. The reason this size is on the fast line at all is automation: a kitchen sink pack does not go quiet when the players log off. Machines keep running, farms keep producing, and every one of those is ticking in the same thread as the players who are online.

A pack with a few hundred machines running has a floor under its tick time before anybody has even joined. Faster cores lower that floor, and the floor is what decides how much room is left for people.

Entities, and why the count matters more than the size

The most common cause of a server at four ticks a second is not memory and not players. It is entity count: item frames in a base, mobs in a farm, items on the floor after somebody died in a stack of chests. Each one is work inside the tick, every tick, forever, whether anyone is near it or not.

24 GB holds an enormous number of them without ever running out of memory, which is exactly the trap: the server has room to load far more entities than one core can process. This line raises the ceiling on the half that actually runs out.

Price, disk and port

Premium is EUR 23.99 a month on the twenty-four month term against EUR 47.09 for Premium Performance, so EUR 23.10 more. The disk is 200 GB NVMe and the port steps up to 1 Gbit/s Port.

That port matters on a pack server more than on a vanilla one: a modded client downloads far more world data per player joining, and a full server after a restart is the moment everybody joins at once.

What a pack costs before anyone logs in

Open a heavy pack's world with nobody on it and the tick time is not zero. Chunk loaders keep areas awake, machines pull and push items, mob farms spawn and kill on a timer, and the dimensions the pack added tick alongside the overworld. That is the floor, and everything a player does is stacked on top of it.

24 GB is generous enough that this floor never runs into a memory wall, which is precisely why people are surprised by it: the graph they are watching is flat while the thing that is full is the one they cannot see.

On this line the floor is lower for the same pack. Nothing about the pack changes. What changes is how much of the budget is still yours when six people start doing things at once, which is the state a busy modded server is in most evenings.

Ultimate is the same price, with twice the memory

Premium Performance is EUR 47.09 a month on the twenty-four month term. Plain Ultimate is EUR 47.99, so within a euro of it, with 48 GB against the 24 GB here. That is a real choice and it deserves a straight answer.

Ultimate wins if you are heading towards several worlds or a network. Memory is what splits, and forty eight gigabytes splits into four servers where twenty four does not.

This wins if it stays one server. One world cannot use 48 GB unless something is wrong with it, and the pack that struggles at 24 GB is almost never struggling for room. It is struggling for time inside the tick, and that is what the money buys here.

The server this was built for

A kitchen sink pack a year into its life: three dimensions generated, a base per player, quarries and factories running whether anybody is online or not, and a chunk loader on most of it.

24 GB covers that comfortably and always did. What was never comfortable is that all of it ticks in the same thread as the six people who logged in to play, which is why this size is the first one where the faster line pays for itself rather than fixing a complaint.

How it compares

Premium Performance has 12 GB more memory than Standard Performance, for €20.85 more a month on the twenty-four month term. If this gets tight, Ultimate Performance is the next step up: 24 GB more for €38.30 more a month.

What runs comfortably on it

Faster cores do not add memory. Premium Performance carries the same 24 GB, and these are the workloads that live inside it: RAM guide.

Workloads the Premium Performance plan's memory covers.
What you runMemory the guide lists
Vanilla 1-5 players2-4 GB
Vanilla 10-20 players4-8 GB
Light modpack (50 mods)4-6 GB
Medium modpack (100-150 mods, up to five players; 200 mods needs the next step up)6-8 GB
Heavy modpack (300+ mods)8-12 GB
Large community (50+ players)16+ GB

Where you can run it

A heavy pack sends more per action, so the region matters here on top of the machine. You choose it at checkout: 9 locations across the US, the UK, the EU, and Asia-Pacific are included, and the Germany (EU) region costs nothing on top of the plan price. This plan is also available on 18 extra regions in the wider network behind Astroworld, next to the regions we run on our own hardware.

The standard version of this plan

Plain Premium carries exactly the same pack. The line above it is for when that pack is running machines around the clock, not for when it is merely installed. Premium is €23.99 a month on the twenty-four month term against €47.09 for this one.

Read about Premium

Delivery: most servers are handed over instantly and run within seconds of payment, the rest follow within 60 minutes during the day and within 12 hours at night.