Pay for twenty-four months and save 17% or moreOn every plan, pick the 24-month term when you order
Skip to main content

Minecraft Server Hosting Asia

Three server locations across Asia, Tokyo, Singapore, and India. Pick the datacenter closest to your players for the lowest possible latency. Every plan comes with the Pterodactyl panel and DDoS protection, and NVMe SSD as the standard disk.

View Plans

US (West)US (Central)US (East)United KingdomGermany (EU)Asia (Japan)Asia (India)Asia (Singapore)Australia (Sydney)
The nine regions with one flat surcharge. The three this page is about are marked; the other six have pages of their own. Another 18 locations are open at checkout, each with a page of its own.

Japan, Tokyo Datacenter

Tokyo is one of the most connected cities in Asia. Major submarine cables converge there, giving Japanese servers outstanding connectivity not just within Japan but across the broader Asia-Pacific region. For players in Japan, South Korea, and Taiwan, expect ping under 20 milliseconds. That puts your server in the same responsiveness tier as a local LAN game.

The Tokyo location also works well for communities that bridge Asia and Oceania. Australian and New Zealand players typically see around 100-130ms to Tokyo, which is playable for survival and most minigames. If you have a mixed APAC group and need a single server location, Tokyo is often the best compromise. For dedicated Oceanic hosting, we also offer a Sydney datacenter with sub-20ms ping for Australian players.

Japanese Minecraft has a distinct community with a strong focus on creative building and redstone engineering. For these playstyles, latency matters less than raw server performance, but having a local datacenter still means smoother chunk loading and more responsive block placement when constructing large builds.

Singapore, Southeast Asia Hub

Singapore sits at a crossroads of international submarine cables, making it the go-to datacenter location for Southeast Asia. Players in Malaysia, Indonesia, Thailand, Vietnam, and the Philippines typically see latency between 10 and 50 milliseconds depending on their ISP and specific location. That is fast enough for competitive PvP on most connections.

Southeast Asia has one of the fastest-growing Minecraft communities in the world, driven largely by Bedrock Edition on mobile devices. Our servers support both Java and Bedrock (through Geyser or similar plugins), so a Singapore-hosted server can serve the entire regional player base regardless of platform. Plugin installation is handled through the Pterodactyl panel, upload a jar, restart, and you are running.

Singapore also provides decent connectivity to South Asia and Oceania, making it a reasonable middle-ground location for communities that span the broader region. However, if your players are primarily in India or Australia, the dedicated locations in those countries will give better results.

India, Growing Minecraft Community

India's Minecraft scene has grown rapidly over the past few years, fuelled by content creators and an expanding community of Java and Bedrock players. Until recently, Indian server owners had limited options, most hosts only offered Singapore or US locations, forcing players to deal with 80-150ms ping on a good day. Our Indian datacenter changes that.

With a local Indian server, players across the subcontinent, Mumbai, Delhi, Bangalore, Chennai, Kolkata, get significantly lower latency compared to connecting to Singapore or further. The improvement is especially noticeable on mobile connections (Bedrock Edition), where higher base latency and packet loss from cellular networks make every millisecond count.

The Indian location shares the same hardware standard as every other Astroworld datacenter: enterprise NVMe storage, DDoS protection, and the Pterodactyl panel. You can install Paper, Purpur, Forge, Fabric, or any other server software. Plugin and mod support works identically to any other region, upload through the file manager and restart.

What Every Asian Server Includes

Tokyo, Japan

Excellent for Japanese, Korean, and Taiwanese players with sub-20ms ping. Also serves Oceanic players at around 100-130ms, making it a solid pick for mixed APAC communities.

Singapore

Central hub for Southeast Asia. Low latency for players in Malaysia, Indonesia, Thailand, Vietnam, and the Philippines. Strong submarine cable connectivity to surrounding regions.

India

Dedicated Indian server location for the rapidly growing Minecraft community on the subcontinent. Low ping for players across India, Sri Lanka, Bangladesh, and Nepal.

NVMe SSD Everywhere

All three Asian locations run enterprise NVMe drives. World generation, chunk loading, and plugin I/O are consistently fast regardless of which region you pick.

DDoS Protection Included

Layer 3/4/7 DDoS mitigation on every Asian server at no additional cost. Attack traffic is filtered before it reaches your instance, keeping gameplay uninterrupted.

Pterodactyl Panel

Full control through the open-source Pterodactyl panel. Manage files, the console, schedules, backups, and sub-users from any browser without technical expertise.

The Three Asian Regions and What They Cost

What the location adds to the monthly price, read from the order form's own list.
RegionLocation surchargeWhat it is for
Asia (Japan)+ €3.50 a monthThe one to pick for Japan and Korea, and the shortest route we have to the US West Coast from Asia.
Asia (Singapore)+ €3.50 a monthCentral for Southeast Asia, and the region that reaches Australia in under a hundred milliseconds.
Asia (India)+ €3.00 a monthFor communities on the subcontinent, where the alternative is a route through Singapore or Europe.

Questions About Server Location

Which Asian region fits my community?

Follow the largest group. Tokyo for the north, Singapore for the southeast, India for the subcontinent. The three are far enough apart that picking the wrong one is felt, unlike the three American regions.

What do the Asian regions add to the price?

Per month: Asia (Japan) €3.50, Asia (Singapore) €3.50, Asia (India) €3.00. These are the highest surcharges on the list, and Asia is the most expensive part of our network to run.

Will Australian players be alright on Singapore?

Around ninety to a hundred milliseconds, which is playable and noticeably worse than a Sydney server. If the Australian group is the bigger one, host there instead and let the Asian side take the hop.

The three Asian regions in detail

Each one has its own page with the price per plan on that location: Japan for the northeast, Singapore for the southeast, and India for the subcontinent, which carries the lowest surcharge of the three. Every region we run is listed on the locations overview.

Other Server Locations

We run 27 server locations across four continents. If your players are primarily outside Asia, check out these alternatives:

Europe Servers, USA Servers, Australia Servers, All Features.

View Plans